New vision file, HD perk & power icons, fixed grenade icon, new Monkey Bomb icon Random character on solo, new starting pistols, accurate viewmodel hands New weapons, new zombie animations & eye glow, working solo Quick Revive, fixed Wunderwaffe-Jug glitch * Thank you to the UGX WaW Discord members for helping me along the wayĬharacter Bios, new settings, Achievements, scrapped radio re-added * Inspired by JBleezy's Black Ops 1 Reimagined mod * Jbird632 - Working sticky grenades on AI & "Reward All Perks" scripts ![]() * Numan, Phil81334, cristian_m, Gympie5, Tristan, MrJayden585, psulions45 - General scripting help This works in co-op as well, just make sure all players have the same version of the mod launched & T4M installed! Simply launch the desired map in your mods list, and then press play on the menu. In the case of any substantial gameplay change, such as the removal of the 24-zombie limit on solo, there will always be a setting available in Game Options to toggle the change back to "Classic" if desired.ĭue to the nature of WaW modding and extent of changes, it made more sense to make each map have their own mod file. ![]() However, the mod does not seek to entirely overhaul each map to the point where they feel completely different, as they just meant to act as a more polished "alternative vanilla" experience. ![]() The aim of this project is to modify these maps with bug fixes, quality-of-life tweaks, fixed inconsistencies, new features inspired by Black Ops 1, and a few creative additions such as adding back cut content or storyline-related Easter Eggs. This mod is a "remastered patch" for the Call of Duty: World at War stock zombie maps.
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